A participatory arts-based exploration of young people’s mental health following adverse childhood experiences.

The ATTUNE project looks into these important questions:

What are the lived experiences by which ACEs in differnt young people unfold to affect or protect their mental health? What is the role of place (where people live) and their identities in this?

How do young people define and explain mental health and wellbeing, and adverse childhood experiences (ACEs)? 

How does neurodiversirty (such as being austistic) interact with ACEs to shape a young person’s mental health?

Do creative and participatory arts approaches help us understand ACEs and take cost-effective, and helpeful actions for prevention and care interventions? 

A multi-site collaboration

ATTUNE is a collaboration between the Universities of Oxford, Falmouth, Kent, Leeds, QMUL, KCL, UCL, Greenwich. The team form the below six work packages:

WP1 explores the lived experience of young people exposed to ACEs. 

WP2 analyses the best methods to explain mental health outcomes following ACEs.  

WP3 produces public mental health resources to help support and understand adolescent mental health. 

WP4 involves the development of a mobile video game that reflects young people's experiences of ACEs

WP5 identifies key economic impacts ACEs and preliminary cost-effectiveness on the delivery of WP4.   

WP6 shares findings with young people, clinicians, communities. policy and decision makers to produce guidance on care for young people following ACEs.